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Product details

Type
Game, delivered as a code
Platform
Steam
Region
REGION FREE
Delivery
To your account and email after payment
Payment
Azvoro balance

Description

CARDED: Groups to Glory is a single-player football card roguelite where you take charge of a fictional international squad and try to guide them through a full tournament run. Choose your nation, build your starting XI, develop your players, improve your tactical setup, and make the decisions that decide whether your team crashes out early or chases glory. Every run gives you a new path to explore, with card-based rewards, football dilemmas, training choices, match results, nation unlocks, manager progression, and long-term replayability shaping your journey. Original Mode In Original Mode, each nation follows a hand-built campaign path inspired by the real journey of international teams: preparation matches, qualification pressure, group-stage football, knockout rounds, and the final push toward glory. Different nations have different squads, starting tactics, challenges, and expectations. A powerhouse nation may be expected to dominate, while an underdog run is about survival, smart upgrades, and finding every possible advantage. Build Your Squad Your players are represented as football cards. Each player has a position, rating, rarity, portrait, and football attributes including Technique, Vision, Composure, Anticipation, Speed, Flair, Work Rate, and Physical. Improve players across the run by earning and applying development rewards. Strengthen weak positions, build around your best performers, and turn a shaky starting XI into a squad capable of surviving tougher opponents. The more you play, the more you can experiment with different squad builds. You might create a technically gifted midfield, a fast attacking side, a physical defensive team, or a balanced squad that can adapt to every stage of the campaign. Shape Your Tactical System Your active tactic affects which attributes matter most during matches. Build around different tactical styles such as possession play, wing play, counter attacking, pressing, direct football, defensive systems, and more. Tactics can be improved during a run, allowing your system to grow alongside your squad. The strongest team is not always the one with the highest ratings — it is the one that fits the way you want to play. Every nation gives you a reason to explore the tactical system differently. Some squads may suit a patient possession style, while others may need to rely on speed, pressure, defensive structure, or direct football. Play Through a Card-Driven Campaign Loop Each run follows a repeating campaign loop: Prepare your squad.Make a key football decision.Train or manage your players.Handle press questions and team dilemmas.Play the next match.Earn card-based rewards.Improve your squad before the next fixture. Every decision pushes the run in a different direction. You might focus on player development, protect squad condition, chase tactical upgrades, manage pressure, or take risks for bigger rewards. Resolve Matches Through Visible Calculations Matches are resolved through a visible performance...