Product details
- Type
- Game, delivered as a code
- Platform
- Steam
- Region
- REGION FREE
- Delivery
- To your account and email after payment
- Payment
- Azvoro balance
Description
For the first time in the series’ history, Strategic Command will be taking you to the 19th century battlefields of the American Civil War. In this turn-based strategy game, you will control the armies, research, production and diplomatic policy of either the Union or the Confederacy during a time of great innovation and dramatic battles. Your decisions will determine whether the United States leaves this conflict as one nation or two.What are your orders, Mr President? FEATURES 6 campaigns covering the Civil War from first shot to last: 1861 Blue and Gray 1861 Manassas to Appomattox 1862 Scott’s Great Snake 1862 Trent War (Alternate History: What if the UK recognized the Confederacy?) 1863 Lee Rides North 1864 Make Georgia Howl A BRAND NEW BATTLEFIELD Strategic Command: American Civil War comes with a massive 66, 000 hex map, covering all of North America from Canada and New Mexico to the Caribbean at a 15km/9mi scale. This is the largest hex-based map ever offered by the Strategic Command series! COMMAND YOUR ARMIES With few professional soldiers ready to fight at the beginning of 1861, building an army will be just as important as ordering your men into battle. Thousands of volunteers are enlisting, and you will need to organise them into Brigades, Divisions and eventually Corps. Research will have to be undertaken to improve their weaponry and fighting skills.Once their training is complete, you will be able to choose from a variety of famous Generals to lead them, including Lee, Jackson, Grant, McClellan, Beauregard and Sherman. With the fate of entire armies hinging on single battles, the appointment of talented Generals may well be the difference between victory and defeat. RIVER WARFARE The great rivers of North America, including the Mississippi, Ohio and Cumberland, can now be navigated by all-new river warships, with inland ports offering the opportunity for rapid movement, and their waters bringing the danger of amphibious attack. THE AGE OF THE IRONCLAD The war on the high seas has also been expanded, with ships now divided into rivercraft, coastal and sea-going vessels, and wooden and ironclad construction. With the most diverse roster of warships ever offered by a Strategic Command game, your admirals will have more opportunities than ever before to achieve victory at sea. RECONNAISSANCE REWORKED The fog of war has never been more important in shaping your success on the battlefield, as the lack of radio communications means that cavalry will be essential to locating enemy armies and avoiding ambush. Infantry scout detachments, partisan rangers and armoured trains can also be trained to expand the recon capabilities of your armies, while Generals willing to use experimental technology will have the opportunity to use observation balloons, taking the war to the skies. EUROPEAN INTERVENTION Diplomatic action, battlefield success and decision events such as the sale of the Confederate Cotton Stockpile or the Emancipation Proclamation...
How to activate
Use the credentials you received (directly or via an external website) and log into the account. Make sure that the content on the account is correct (correct edition of the game, no playtime etc) Change the credentials to make the account your own: Change the email Change the password Add 2FA (Steam Guard) Please note that it may not be possible to add the purchased account to an existing Steam Family and to enable Family Sharing. The account should be used as a way of accessing the game/content you are interested in. It is not recommended to use it as your main account, as you might have issues with making purchases on it. Applying any changes to the purchased account, such as adding a payment method or changing the region, may result in the account being banned. In such cases, no refund is applicable.