Product details
- Type
- Game, delivered as a code
- Platform
- Steam
- Region
- REGION FREE
- Delivery
- To your account and email after payment
- Payment
- Azvoro balance
Description
Unknown Operations: The Habitus Unknown Operations: The Habitus is a solo-developed tactical first-person shooter set during World War II, combining story-driven missions with sabotage, firefights, vehicle combat and destructible environments. Take on the role of Eduard Pěnkava, a young soldier whose journey gradually pulls him from the battlefield into the world of espionage and the secret organization known as Habitus. Inspired by real historical events, the game mixes history with fiction to tell a story of resistance, secret operations, betrayal and survival. Early Access The Early Access version includes the first four missions of the single-player story campaign, introducing Eduard Pěnkava and the beginning of his journey. Alongside the campaign, players can experience operations focused on the game's core gameplay systems, including firefights, infiltration, sabotage and vehicle combat. Early Access is the foundation of a larger single-player experience. During development, existing missions and gameplay systems will continue to be improved while new story content, weapons, enemies and missions are added. Player feedback will help shape combat balance, mission design, enemy behavior, difficulty, optimization and the overall gameplay experience. Key Features A Story Inspired by Real Events Experience a fictional story built around real events and locations from World War II, including the Battle of Czajankova Barracks and the activities of the Three Kings resistance group. Historical events serve as the foundation for a larger fictional story involving espionage, secret German projects and the mysterious organization Habitus. Tactical WWII Combat Fight your way through enemy positions using a variety of period weapons. Choose how to approach different situations, use the environment to your advantage and adapt when combat does not go according to plan. Weapons use ballistic systems designed to give firefights a more grounded and physical feel. Sabotage and Infiltration Not every operation is about attacking the enemy head-on. Infiltrate hostile areas, gather information, eliminate important targets and sabotage enemy equipment and installations. Different missions emphasize different styles of play, from direct combat to more careful infiltration. Tanks, Vehicles and Heavy Weapons Combat is not limited to fighting on foot. Drive tanks, trucks and cars, or operate heavy machine guns and cannons during selected missions. Vehicles are an important part of both combat and mission variety. Destructible Environments Parts of the environment can be damaged or destroyed during combat. Explosions, heavy weapons and vehicle combat can change the battlefield and create unexpected situations. Reactive Enemies Enemies react to combat situations and changes around them using a Utility AI-based system. They can reposition, react to threats and sometimes behave in unexpected ways, but they are still being actively developed and improved throughout Early Ac...